August 9, 2017
Key Takeaway: Swipe it Right, Image Word Match and Memory are all games which can be set up in under 5 minutes.
The inclusion of educational games in elearning is being increasingly viewed as highly beneficial by the learning and development community, and mobile microlessons are the perfect platform for these games to be delivered.
Ed’s game templates give you the opportunity to set up fun and impactful learning in minutes. Below is a list of just three of Ed’s games which can be set up in under 5 minutes.
The simplest of all Ed’s game templates, to set up Swipe it Right all you need to do is write out a list of true or false statements in the LMS, and identify whether they are true or not with a click of a button.
Set a shorter time limit (10-8 seconds) with a low 1 Star score (around 1000 points) and a higher max star score to encourage replay. Try to write an equal number of false and true statements, so that users can’t game the game by swiping in one direction over and over.
For getting users to correctly identify an image displayed, look no further than the Image Word Match game! The quickest game to set up which uses images, Image Word Match simply asks users to tap the word which matches the image – however after each answer the words displayed shuffle and change. This simple mechanic is addictive and challenging – perfect for an educational game.
To set up you just need to type the words you want to pair with the images uploaded – Ed handles the rest. Don’t underestimate this game’s difficulty – the shuffling categories means that achieving high points is genuinely difficult. Make sure to give your users enough time to enjoy the game and learn your content.
Memory is perfect for reinforcing how items are connected, or the definition of a concept. Just type in 2-4 pairs and you are good to go!
Remember not to set the Max Star score too high as the game ends once all the pairs are made – the most points anyone can possibly get is 12,000 (and that’s answering at the highest possible speed).
Daniel Brown is a senior technical editor and writer that has worked in the education and technology sectors for two decades. Their background experience includes curriculum development and course book creation.